I find creates are not usually an issue - unless it is TControl descendant.

For me, more things go wrong on the free's than anywhere else.

If the code is not speed critical, then use multiple try blocks.

Myles.

> -----Original Message-----
> From: Nahum.Wild [mailto:[EMAIL PROTECTED]
> Sent: Thursday, 4 March 2004 3:37 p.m.
> To: 'NZ Borland Developers Group - Delphi List'
> Subject: [DUG] try..finally : Which way is best?
> 
> 
> Ok so this is something that has bugged me for ages, partly 
> because I don't
> know and partly because I can't be bother trying to figure it out.
> 
> is the following code ok? or should I give each it's own try..finally?
> 
> --
> 
> changes := TStringList.create;
> issues := TIssuesList.create;
> terrorists := THardToFind.create;
> try
> 
> // stuff is done, planes flown.  That type of things.
> 
> finally
>   terrorists.free;
>   issues.free;
>   changes.free;
> end;
> 
> --
> 
> I mean what could go wrong in the TStringList.create constructor for
> example?  It's not like there should be anything much in 
> there that could go
> wrong anyway?  Because if it does except the destructor will 
> be immediately
> called - learnt that one the hard way many years ago.  As a 
> general rule of
> thumb I don't put anything significant in a constructor for 
> my own classes -
> that's what init or setup methods are for.
> 
> For the record I've never done it this way, I've always given 
> each their own
> try..finally.
> 
> Thoughts anyone?
> 
> 
> 
> Nahum Wild
> Software Innovator & Process Consultant
> IFE
> PayGlobal
> 
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