Concurrency is something that most people who have written web
applications know they have to deal with. In GUI based applications,
long running actions are often put in their own thread (I remember
teaching this years ago when I was teaching Delphi - when the Tdatabase
first allowed multi-threading). 

But much in the GUI is linear and you simply have to wait for what you
want. I don't see a huge impact here except for gamers and processor
intensive apps like graphics & number crunching?

Richard 


---
Richard Vowles, Solutions Architect, Borland New Zealand
email: [EMAIL PROTECTED]
phone: +64-9-9184573
cell: +64-21-467747
other: MSN [EMAIL PROTECTED], skype: rvowles
blog: http://www.usergroup.org.nz/blogs/selectBlog.html?id=39769

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of [EMAIL PROTECTED]
Sent: Thursday, 4 May 2006 6:43 p.m.
To: NZ Borland Developers Group - Delphi List
Subject: [DUG] Processor speeds and the need for concurrency

Hi folks,
  This article is over a year old but I just happened upon it. It's the
first thing I've come across which adequatlely expresses reservations
I've felt for a couple of years now that our long paradise of
ever-increasing CPU throughput is over. And what that signifies.

http://www.gotw.ca/publications/concurrency-ddj.htm

cheers,
peter


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