We have been using a mix of the GDI and the GDI+ libraries for a while
now and unhappy with both of them - the GDI routines are too limited
(eg, lines more than 1px wide loose their style such as psDash) and the
GDI+ routines are too slow. I've been playing with a couple of
alternatives but haven't found anything that is fast and feature rich -
the best one so far is the open source Graphics32 routines but for us it
has serious gaps in its functionality and has a very slow polygon
filling routine.
If I can't find a decent replacement I'm thinking we may have to switch
over to something like DirectDraw.
We draw maps, so it has to be fast, support thick lines with line
styles, preferably support anti-aliasing and opacity, and would be nice
if it has texture fills for polygons. We are pushed for time and need
something we can plug in with minimum of fuss.
Any suggestions? What do you use?
Phil.
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fn:Phil Middlemiss
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org:Vision Software, MTS Ltd
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title:Project Leader
tel;work:+64 7 3480001
tel;cell:+64 27 4592648
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url:http://www.tumonz.co.nz
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