Hi, Sorry about not doing a proper bug report since I can't find any link on the website where to report an issue. This is to follow-up on the same problem appearing a couple of years ago in here :
http://forum.deluge-torrent.org/viewtopic.php?f=7&t=3065&start=0 It seems that deluge is blocking the /dev/snd/pcm* after a certain time. Looking over the code it seems to be the part trying to notify about a torrent finished via pygames. I have tried to reproduce the snippet code and it seems indeed that pygame is blocking the device : == chmo...@lutece:~$ cat /tmp/r.py #!/usr/bin/python import pygame import time pygame.init() alert_sound = pygame.mixer.music alert_sound.load("/usr/share/sounds/alsa/Noise.wav") time.sleep(60) chmo...@lutece:~$ fuser -v /dev/snd/pcmC0D* chmo...@lutece:~$ python /tmp/r.py & [1] 17345 chmo...@lutece:~$ fuser -v /dev/snd/pcmC0D* USER PID ACCESS COMMAND /dev/snd/pcmC0D0p: chmouel 17345 F...m python chmo...@lutece:~$ fg [1] + running python /tmp/r.py ^CTraceback (most recent call last): File "/tmp/r.py", line 10, in <module> time.sleep(60) KeyboardInterrupt == This is kind of annoying and I could not find a way to work around it in pygame I am wondering if there was a workaround for the solution aside of disabling sound notification. Chmouel. -- You received this message because you are subscribed to the Google Groups "Deluge Dev" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/deluge-dev?hl=en.
