My thought is that a program should support both mouse and keyboard. I
mean, you should be able to use most of the program features why only
the mouse, or only the keyboard. Actually the most non-ergonomic action
is switching from one to the other. I agree with you about the speed of
using the keyboard. But if you imagine you are a new user, it might
seems difficult to use keyboard at first sight, while mouse might be
more intuitive.
Designing a program with a lot of features, and so UI element, is of
course a difficult issue. Inkscape manages it quite well, with its
floating windows. So an user can only display tools he needs. That might
be a good solution for denemo. Further as screens are now larger than
long (16:10…) most of the tools should be displayed on the screen sides.
In the particular case of partition edition, it is unlikely that icons
would be integrated in the OS. Like Inkscape or Gimp, Denemo could have
its own icons set.
In a lot of GNOME programs you can specify if prefer text, icons, text
under icons, text nearby icons etc. (for examle, liferea).
Why translation is that pharaonique ? Looking at the sources I can see
that it has already been started.
Thank you for your answer.
Éloi
Le mardi 08 mai 2012 à 17:25 +0100, Richard Shann a écrit :
> On Tue, 2012-05-08 at 16:49 +0200, Éloi Rivard wrote:
> > Hello.
> > First of all congratulations for making Denemo, gtk wysiwyg
> Denemo is not wysiwyg. It displays the music only well enough to allow
> you to see what your music is. The output (ie what you get) is typeset
> by LilyPond which takes many minutes to do, which makes wysiwyg
> impractical, except for simple music cases, which other programs can do.
> > partition editor are rare and denemo is the more complete I've seen.
> > I wish Gnome had a reference partition editor, and denemo has the
> > potential to be this, but I've noticed some defects.
> >
> > I think the main denemo defect is its unfriendly and non-intuitive
> A lot of people feel this way about the interface, and I hope one day
> someone will write another one (although I might not like to use it).
> > interface. I don't know the Gnome Human Interface Guidelines by
> > heart, by I could notice several ergonomic aberrations, like:
> > * Detachable menus (if you have to see permanently the content
> > of a menu, then the content belong to a tool bar) and floating
> > toolbars (Articulation).
> Detachable menus are not permanently on view. I use them occasionally,
> if I am doing work in one particular area (say, Voices).
>
>
> > * The "title" button being the only button on its line.
> That line can be populated with any menu items you like (right-click the
> menu item and choose "place command on button bar" - the idea is (or
> was) to allow the user to create a series of custom toolbars.
>
> > * Does "create snippet" and "delete snippet" deserve a whole
> > line too ?
> yes, when you create a snippet it appears as a button on this line, from
> where you can use the snippet.
> > * The overcrowded preference panels.
> > * The unfixed "tempo" and "volume" sliders lenght.
> > * Text in buttons where it can be expressive icons (For example
> > Loop).
> yes, that might be nice, though I notice that I prefer text to icons,
> *especially* when the icons all change when I do an upgrade of the o/s
> (that is something that really slows me down, recognizing some new set
> of icons that someone has decided is better than the old ones).
> > * Shortcuts are not aligned on the right in menus, and they are
> > blue.
> Yes, they are a custom implementation of the short cut mechanism to
> allow the user interface more flexibility than the built-in ones permit.
> > * Tiny buttons ( like # ), it's hard to click on it !
> Set the font size in the preferences menu (those are not icons, but font
> glyphs).
> > Why distinguishing notes from rests ? You could divide the number of
> > buttons with "duration" buttons plus one to toggle rest and note mode.
> > Why is there two note bars ("notes and rest entry" and "Title, button,
> > etc") instead of one ?
> As I mentioned above I planned to allow as many as you wish - in fact
> there is another one already which holds Movement Title etc, but it
> doesn't appear until you set something on it.
> >
> > I'm sure there are reason behind all those points, but they shocked me
> > at first sight. I made an approximately drawing of how I wish denemo
> > could be.
> Your image shows only a small horizontal area devoted to displaying the
> music. This would not be practical for entering large amounts of music
> (hundreds of bars of music) as you can only see a little bit at a time
> and can lose your place. However, Denemo does have a feature that would
> allow such a layout - if you press Esc it takes you to a mode where all
> the menus are suppressed, and in this way you can work on the score
> taking up as much of the screen as you need.
> >
> > Images intégrées 1
> >
> > Here, everything that is often used
> Different users have different sets of "often used" items. I have the
> figured bass items on my toolbar, but nothing for dynamics. That would
> not be popular :)
> > is displayed on the top tool bars, everything that is occasionally
> > used is displayed on the right tool bars. Menu and hidden windows are
> > strictly reserved for rarely used stuffs. Everything that can be
> > illustrated have an icon.
> >
> > There are interesting UI ideas in other programs. Gimp (2.8) and
> > Inkscape for instance manage well the large number of tools.
> > Noteworthy is very clean for instance.
> >
> > Also I think denemo should be translated
> This is a big undertaking.
> > in order to be used by more people. (More people gets more bug
> > reports :) ). And maybe denemo should get a stronger graphical
> > identity (for instance, the icon look like a 90's program icon :).
> >
> > I hope my critical are constructive and give you some ideas about
> > design.
> Yes, very constructive, thank you. I hope someone with an interest in a
> graphical approach to the program will take this up. Denemo has never
> been used from the mouse, it is primarily a keyboard program - you enter
> music using the numeric keypad and a MIDI keyboard, it is several
> hundred times faster than mouse methods.
>
> Richard
>
>
> > Also if my English is not clear, don't hesitate to make me explain a
> > point.
> >
> > Eloi
> > --
> > Éloi Rivard - [email protected]
> >
> > « On perd plus à être indécis qu'à se tromper. »
> >
> > _______________________________________________
> > Denemo-devel mailing list
> > [email protected]
> > https://lists.gnu.org/mailman/listinfo/denemo-devel
>
>
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