On Sat, 2012-10-20 at 18:57 +0200, Éloi Rivard wrote: > About my interests, I'd like to get some experience with graphical > interfaces and ergonomics. In my previous reply I was forgetting one of the most important unfinished tasks in the gui and ergonomics: Denemo allows you to collect together the sets of commands you most need into separate widgets. This becomes increasingly important as there are (literally) thousands of commands which will eventually be needed to cover all types of notation (see LilyPond docs for an idea). At the moment, these are all just dumped into one menubar widget, (see for example the Educational->... games where commands to stop and start the game are dumped there). There is in the code a list of widgets where they can go, but the rest of the mechanism to allow the user to choose, and then keep their choices, is not done. And a menubar is probably not the best container for them? ... A lot of design is still needed to avoid users facing enormous menus of options. Already some users are finding the menus exceeding their screen height.
Richard _______________________________________________ Denemo-devel mailing list [email protected] https://lists.gnu.org/mailman/listinfo/denemo-devel
