On Wed, Mar 26, 2014 at 2:07 PM, Richard Shann <[email protected]>wrote:

> On Wed, 2014-03-26 at 10:38 -0500, Jeremiah Benham wrote:
> > On Wed, Mar 26, 2014 at 01:37:59PM +0000, Richard Shann wrote:
> > > On Wed, 2014-03-26 at 05:45 -0500, Jeremiah Benham wrote:
> > > > On Tue, Mar 25, 2014 at 04:05:12PM +0000, Richard Shann wrote:
> > > > > On Mon, 2014-03-24 at 18:03 -0500, Jeremiah Benham wrote:
> > > > > > I think if we were to move away from gub we should switch to
> mxe. It
> > > > > > is just a matter of debuging what gets built.
> > > > >
> > > > > I agree, I didn't realize that other thing was for windows users.
> We
> > > > > were beaten back from mxe by the way runtime loading of the pdf
> backend
> > > > > and such like IIRC.
> > > >
> > > > I don't remember. I know gub has that issue on the gtk3 build.
> > > >
> > > > >We actually have a problem right now with our GUB
> > > > > build for windows: we cannot load the .svg images used in one or
> two
> > > > > palettes, the gdk-pixbuf-loaders thing doesn't work on windows.
> > > >
> > > > gdk-pixbuf-loaders is an exe isn't it? If so what happens when you
> try to launch it at the command line?
> > >
> > > I tried launching it from various directories but in every case it did
> > > nothing. No output, no messages. I ran it under gdb and was able to get
> > > it to break at main() if I recall correctly. But there were no symbols,
> > > so I couldn't see what it did next. I don't know if there is the
> > > equivalent of ptrace to find out what, if anything, it tries to open or
> > > write to. Does it do anything if launched on wine?
> >
> > Yes. On the most recent git snapshot (Mar 21) (note I needed to copy
> aubio-4.dll from the lib directory to the bin directory.)
> > It produces about 4 screens of this:
> >
> > # GdkPixbuf Image Loader Modules file
> > # Automatically generated file, do not edit
> > # Created by gdk-pixbuf-query-loaders.exe from gdk-pixbuf-2.22.1
> > #
> > # LoaderDir = C:\Program
> Files\Denemo\usr/lib/gdk-pixbuf-2.0/2.10.0/loaders
> > #
> > "C:/Program
> Files/Denemo/usr/lib/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-icns.dll"
> > "icns" 4 "gdk-pixbuf" "The ICNS image format" "GPL"
> > "image/x-icns" ""
> > "icns" ""
> > "icns" "" 100
> >
> > "C:/Program
> Files/Denemo/usr/lib/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-pcx.dll"
> > "pcx" 4 "gdk-pixbuf" "The PCX image format" "LGPL"
> > "image/x-pcx" ""
> > "pcx" ""
> > "\n \001" "" 100
> > "\n\002\001" "" 100
> > "\n\003\001" "" 100
> > "\n\004\001" "" 100
> > "\n\005\001" "" 100
> >
> > "C:/Program
> Files/Denemo/usr/lib/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-tiff.dll"
> > "tiff" 1 "gdk-pixbuf" "The TIFF image format" "LGPL"
> > "image/tiff" ""
> > "tiff" "tif" ""
> > "MM *" "  z " 100
> > "II* " "   z" 100
>
> It looks like this is working - I just downloaded and installed the same
> binary from 21st Mar, moved the aubio-4.dll to bin and it still has
> no .svg icons (they are only used in one palette - things like
> fermata.svg and so on).
> I then got up a terminal in the C:\Program Files\Denemo\usr\bin
> directory and executed .\gdk-pixbuf-query-loaders.exe and, as before it
> appeared to do nothing at all.
>

Are you sure  gdk-pixbuf-query-loaders.exe is to blame for this? What where
you expecting it to do? Doesn't it update a file if present. If not it
spits out the info to STDOUT. I am not sure if that has anything to do with
svg's though. I will look to see we are building gtk+ with rsvg support.
Has svg loading every worked in the windows build?


> I don't know if we could install gtk stuff built by the gtk people
> themselves ...
>
>
It seems doubtful. We would probably have depenedency issues. This symbol
is defined twice and that is undefined. etc... I would try it sometime.

Jeremiah

Richard
>
>
>
>
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