Update of bug #61384 (project denemo):

                  Status:                    None => In Progress            

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Follow-up Comment #1:

There is a function:

void fluid_synth_set_gain (fluid_synth_t *synth, float          gain)   

and by trial and erro it seems that a gain of 2.0 might be good, but I guess
it will need a user interface as you can cause distortion with higher values.

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