On Mon, 2023-08-07 at 13:25 -0700, Donald J. Stewart wrote: > I'd like to divide a sixteenth note triplet between measures which > requires > the beam and the triplet to extend over the barline. > > I thought I had the problem solved, AND Print View shows the correct > output. > > BUT, if you run Check Score, it will give the error: 'Start Tuplet > with no > end'. > > On a multiple-staff score, this creates a problem as Check Score > cannot move > past this error. I know it's possible to skip the Start Tuplet error > and then > the 'Start Beam with no end' error,
I trust you mean using the command Command: Check Score Skipping Some Errors Checks the score ignoring the first so many errors. Use this to skip errors that are ok to leave in. Location: Object Menu ▶ Score Internal Name: CheckScoreSkipping ? That is indeed what it is for, you can work your way through the errors correcting or leaving the error and re-running the command with an increment to the number of "ok" errors if needed for ones that Check Score can't cope with. > but is there another solution? Well Check Score actually just runs a series of commands collecting up the results. You can find these individual commands by searching for "check" in the Command Center. You get these: Command: Check Tuplets Checks that start/end tuplets match in the current measure. Location: Object Menu ▶ Measures Internal Name: CheckTupletsInMeasure Command: Check for Irregular Measures Checks each Denemo measure in the current movement for complete number of beats. Unless you explicitly set otherwise, on typesetting the notes will be re-distributed to the correct measures, which can lead to strange effects. Location: Object Menu ▶ Movements Internal Name: CheckForIncompleteMeasures Command: Check Time Signatures Checks the movement for miss-matched or miss-placed time signature changes. Location: Object Menu ▶ Movements Internal Name: CheckTimeSignatures Command: Check Ties Checks for wrongly tied notes in the current voice/staff. Location: Object Menu ▶ Staffs/Voices Internal Name: CheckTiesInStaff Command: Check Braces Checks the braces (staff groupings) for this movement. Location: Object Menu ▶ Staffs/Voices ▶ Staff Groupings (Braces) Internal Name: CheckBraces Command: Check Beaming Checks the current measure for beaming errors. Location: Object Menu ▶ Measures Internal Name: CheckBeamsInMeasure Command: Check Paired Directives Checks that paired directives match from the cursor to the end of the staff. Location: Object Menu ▶ Directives Internal Name: CheckDirectivePairs You could run these commands separately if there is something specific that you are searching for. But the bottom line is that Check Score is only a help, there is no requirement that it declares a score ok before it is good to print, and there will be many sorts of errors that you could introduce that it could never detect (e.g. just use Insert LilyPond and enter complete nonsense into your score! Check Score doesn't understand LilyPond syntax and can't help, you have to look in the LilyPond View to see what's wrong in that case). HTH Richard BTW - I was surprised to see the three columns of palettes on the left in your images - do you really use them? (they are intended for newbies to be able to click something to enter some notes) - if not you can hide them and get more room on your screen... turning off newbie status from the Help menu will do this for you.