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http://issues.apache.org/jira/browse/DERBY-289?page=comments#action_12319057 ] 

Kathey Marsden commented on DERBY-289:
--------------------------------------

The biggest concern for me is upgrade in server configurations where both the 
client  and server are in the classpath. See the upgrade scenario  in the 
previous comment.    

I think taking away the ability to mix versions and requiring  users  to 
judiciously use  ClassLoaders in order to upgrade is not reasonable, especially 
when the reason for the change cannot be explained in terms of any 
functionality improvement.

I think 

- We need to allow mixing of client and server versions, both on a protocol 
level and in the same classpath.
- We should keep jar file growth commensurate with functionality improvement.
- We should try to avoid asking every user in the world to change their 
classpath.

For code sharing now, I think constants would be a great place to start since 
they get compiled out.

For other code, it seems to me that we will need either some stable internal 
API (hard to manage) or some build trick to create a client jar with a separate 
package namespace for the common code (weird because the classes in the stack 
traces  would be a little different than the actual code).  That's all I have 
in the way of ideas, but know I really don't want to see us loose the ability 
to mix client and server versions.



> Enable code sharing between Derby client and engine
> ---------------------------------------------------
>
>          Key: DERBY-289
>          URL: http://issues.apache.org/jira/browse/DERBY-289
>      Project: Derby
>         Type: Improvement
>   Components: Network Client
>     Versions: 10.0.2.1, 10.0.2.0, 10.0.2.2, 10.1.1.0
>  Environment: N/A
>     Reporter: David Van Couvering
>     Priority: Minor
>      Fix For: 10.2.0.0

>
> Right now, there is no way for the Derby network client to share code with 
> the Derby engine.  We should have a separate jar file, e.g. derby_common.jar, 
> that contains shared code and is used by both the client and the engine.  

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