You might also want to have a messageID and maybe a messageTimestamp.

If everyone is connecting directly to the database server then you're just
going to have to do a select periodically to see if anyone posted anything
new.

I don't know what kind of connection limits a database server has, but if
your target audience is large enough, your architecture could break down (or
even just bog down).

On Feb 13, 2008 10:06 AM, musky <[EMAIL PROTECTED]> wrote:

>
> also i dont want to use any sockets.
> all the chat clients connect to the database server.
>
> musky wrote:
> >
> > i want to use derby as a chat server,
> > my idea is to insert whatever a user types into a table in the
> > database.This table can have two fields UserID and the
> > message(VARCHAR).how do i convey the inserted message to the other
> party??
>
>

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