Thanks for the info.
I have not yet ordered the logos by mail.
I've been following this thread.
I was already thinking about it.
In my work we usually start from a breafing, from ideas and concepts that
we want to associate with the brand and then it is when we work on
aesthetic lines that reinforce those ideas.
Ideas or concepts to reinforce for Fedora 26 could be many:
- A kinder version?
"For all kinds of people?"
Those who have time in this can guide us to what concepts can revolve
around version 26. What can differentiate it?
Once we have a couple of clear concepts, we can work to see how best to
express them with a graphic line.
An example: I am seeing that in many of your references you are talking
about textures, even motifs and strokes by hand, brushes. This would be
worth enhancing if we want to do something closer, more human, something
more emotional. It may be fine.
If we seek to transmit technology, speed, future, progress ... just as we
would have to go the other way. A cooler style but also very attractive.
The last reference you have shown may be an example of this.
This can also work. This reference is the way I am investigating. Concepts
or ideas of this: Space, silence, adventure, discovery, advance,
remoteness, infinite ...
Anyway, I do not know if it will work with blue backgrounds ... I'll see.
If you serve these considerations, great.
2016-12-01 15:03 GMT+01:00 Máirín Duffy <du...@redhat.com>:
> Hi Salva,
> The references are for creating the default wallpaper for Fedora 26 from
> which other pieces are typically derived (media art, release party posters,
> Some specs for the wallpaper (we should probably have this up on the wiki
> somewhere; if anybody has time/interest to document this in the wiki it'd
> be awesome):
> - Must be a Fedora-compatible license . We have always created our own
> default wallpaper and licensed it, usually Creative Commons Attribution.
> - The color must be mostly blue. Fedora blue is #3c6eb4 and Fedora dark
> blue is #294172 . Historical reasons for this; we usually get a deluge
> of complaints if we experiment with other colors, and the color scheme does
> help identifying our desktop.
> - We generally get the most positive comments about abstract wallpapers.
> So abstract is probably the best bet.
> - We as of late have like pursuing themes dealing with the intersection of
> technology and nature. For example, the F25 wallpaper designed by Mary
> Shakshober brilliantly depicts an abstract flower (symbol of nature) with
> simultaneously soft/ephemeral/organic as well as a
> hard/technical/shutter-like appearance with overlapping gradients.
> - Perusing past wallpapers might be helpful to get an idea of the style,
> too: http://fedoraproject.org/wiki/Wallpapers
> - We have a famous scientist as the theme for the wallpaper. For F25 we
> started with A and decided on Archimedes. The visuals of F25's wallpaper
> were inspired by Archimedes' screw.
> - Sizes: we have 4 sizes of wallpapers we ship:
> - Standard 4096 x 3072 (4k)
> - Wide 3840 x 2400
> - Normalish 3840 x 3072
> - TV Wide 3840 x 2160
> - Other specs - must be produced in Fedora software; typically this means
> Inkscape and sometimes Gimp.
>  https://fedoraproject.org/wiki/Licensing:Main?rd=
>  https://fedoraproject.org/wiki/Logo/UsageGuidelines#Colors
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