Hello Pablo,

It sounds exciting. At the moment let's keep the two lists posted .For the 
features I think we can simply take tge ones listed in the future release notes 
of the upcoming 4.1. For the voice if no one else volunteers I will be happy to 
do it.

Keep in mind that people will want to add their own languages as a voice over, 
so we'll have to keep the Native Language teams in the loop.

Thanks!

Charles.


"Pablo López Soriano" <[email protected]> a écrit :
>Hi Charles,
>I changed the subject, I hope this is ok. Also, wich mailing list is
>the
>proper for this topic? Both?
>
>2013/5/25 Charles-H. Schulz <[email protected]>
>>Sure, thanks for being around :-)
>>A radical change is not going to happen, at least not "overnight"  .
>We
>>are aiming at changing things bits by bits.
>>
>>But your skills can be very useful to the LibreOffice project starting
>>even today: doing a set of  promotional videos of some simple use
>cases
>>"how do I do this or that" is a great thing to have. Would you be
>>interested?
>>
>>Thanks,
>>
>>Charles.
>
>Sure! Use-cases videos are very interesting. They would work as
>promotion
>as well as teaching users features they may not know, or they don't
>know
>how usefull they are. (surprisingly many of them, even the simpler as
>the
>styles menu).
>
>My proposal is a series of motion-graphics videos, made with Blender3D
>software, in wich the LibreOffice interface is animated as in a
>screencast.
>A voice over could explain the steps for some basic taks (formatting
>text,
>creating a presentation, etc) and maybe some advanced ones.
>
>There's a great example on Gnome3 videos, made by Jakub Steiner. He
>also
>did tutorials with them on motion graphics with Blender:
>http://goo.gl/pZa0Z
>
>Proposed pipeline:
>1. Script (including voice-over if any)
>2. Storyboard
>3. Gather official images of the interface elements and menus.
>Vectorial
>files? Or just screenshots?
>4. Record a rough version of the voice-over (if any) in order to get
>the
>timing for the animation.
>5. Import the interface graphics as textures in Blender with
>'Import-as-plane' addon.
>6. Animation. Note possible voice-over adjustments.
>7. Final voice-over recording.
>8. Soundtrack (?)
>9. Final render in image sequence. Convert with avconv to standard and
>web
>video formats.
>
>I will be able to commit to this during July-August. Meanwhile we can
>work
>on the script, deciding wich features or workflows should be shown.
>
>I could work by my own on the steps about storyboard and Blender
>animation
>but I would need help with sound recording and step 3.
>
>Who's up? ;)
>
>Cheers,
>Pablo.
>
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