On 10/19/2016 04:10 AM, mray wrote:
> On 17.10.2016 23:10, Michael Siepmann wrote:
>> On 10/17/2016 09:16 AM, mray wrote:
>>> <snip>
>> As I mentioned in the meeting today, I think a more story-oriented, less
>> academic approach would be preferable (though it would be good to have
>> rigorous academic-style explanations available somewhere for those who
>> want them, but probably text and images rather than video would be fine
>> for that).  I've drafted a script to illustrate what I mean.  It's
>> longish - reading it aloud took me just over 2 minutes - and I'm not
>> suggesting it as a final draft, but more just something to illustrate a
>> different approach that I think could be more engaging for a wider range
>> of people.  It has two voices - narrator and character, in order to
>> combine a personal story approach with a third-person explanatory approach:
>> ```
>> {Narrator voice}
>> Here's a riddle for you: How is creating software, music, movies, etc,
>> like clearing a snowdrift?
>> {Character voice}
>> “A few years ago, the only road out of our town was blocked by a
>> snowdrift. If enough of us had worked together, we could have cleared it
>> in no time. But I wasn't going to spend hours shoveling it on my own, or
>> with just a few fellow shovelers. Seems everyone else felt the same way,
>> so the snowdrift just sat there. Nobody could get in or out of town for
>> days.”
>> “Eventually the snowdrift melted and a slick sales guy drove into town.
>> He offered us guaranteed snow removal in return for letting “Tolls R Us,
>> Incorporated” charge tolls, track our driving habits, and plaster the
>> roadside with 'smart' billboards that would show ads targeted to whoever
>> was driving by.”
>> “Nobody wanted tolls, surveillance, or billboards on our beautiful
>> scenic road. But nobody wanted to be trapped by a snowdrift again, either.”
>> “Just as our mayor was about to reluctantly sign on the dotted line,
>> some kid yelled out 'Stop! There's a better way!'”
>> “You know what? That kid's idea really worked! We call it
>> /crowdmatching/. Now, anytime a snowdrift needs clearing, a crowd of
>> people shows up, willing to spend 1 minute shoveling for every 10 people
>> who shovel too. Last time, 100 people showed up. With 100 people each
>> willing to shovel for 10 minutes, that poor snowdrift didn't stand a
>> chance!”
>> {Narrator voice}
>> You might not be too concerned about snowdrifts, but we're all actually
>> in a similar situation with digital goods like music, software, movies,
>> news, and research.
>> The same way it was hard for the townspeople to cooperate to clear the
>> snowdrift, it's hard for people to cooperate to fund creation of 'public
>> goods' that benefit us all.
>> As a result, many good things don't get created at all, while others get
>> encumbered with artificial restrictions, ads, and surveillance.
>> The Snowdrift.coop crowdmatching system creates a viable way to provide
>> sustainable crowdfunding for projects that create free and open public
>> goods.
>> You just make a pledge that says, "Each month, l'll chip in a little for
>> each person who joins me!"
>> Working together, we can clear the path to a free and open future for
>> everyone!
>> ```
> Here is my impression:
> I like the introduction with presenting it like a riddle.
> It captures attention and makes curious. It also prepares you for the
> kind of explanation that will happen afterwards.
> The narrator/character-play feels somewhat too strong tool as it seems
> to work great for more complex presentations. I fear if we succeed in
> making our presentation simple enough it might not fit well.
> It is also quite long and contains many story related details that may
> be necessary only for good storytelling.
> I don't think a connection to peoples every day life is relevant here,
> since it is obviously a metaphor in a story, so that is not an issue i
> think.

Thanks Robert.  I agree it's probably too long and complex for intro
purposes.  It was mostly just an idea to prompt discussion or other ideas.

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