Yesterday I did a quick animation test. Here is the result.
Yes it's some character animation. If we don't need it, doesn't matter. I
learned quite a lot by playing with rigging and animating that character. So
I'm already happy. But in case that a character animation would be handy at
least I now know, that I could do it.
Software like Nuke and Natron is focused on high end video compositing and I
really love them. But when it comes to motion graphics, they can be a pain in
the ass and are not comparable with After Effects. It's possible but really
inconvenient. I don't do a lot of motion graphics, but I'm pretty sure it would
be easier to do them in Blender (at least for me, of course it depends on how
much experience one have in that program).
I looked into the files and everything is ok. I couldn't find any big mistakes!
:D I really like the fade-out. Good job so far.
I looked into the script, too, and in the files from mray there were some
recordings of the script in different versions. I personally don't think the
last version is the best one. If it helps, I can try to put together a script
by mixing all versions (mray's included) and choosing, what I love most and put
in a few remarks and thoughts on why I chose that way.
If you don't want to go all over it again, just tell me, it's ok. There is the
saying: "Too many cooks spoil the broth." And I think in some cases that can be
That's it for now,
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