We're trying to spec out features for Scooby 0.2. One of the features
involves ensuring that Chandler's various special event types (e.g.,
'at-time', 'any-time') are distinguishable in the Scooby UI.

Is the use of different lozenge shapes to indicate these different types
of events a fairly stable design that we should consider emulating in
Scooby, or is there a possibility that design will change in the future?

Any feedback would be apprciated.

Thanks.


Matthew


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