Dan Steinicke wrote:
I was initially confused about mine/ not mine and expect other folks may have the same problem. Currently the little doughnut after the collection name gives an indication of mine-ness but it is not intuitively obvious what it means. A way to make this obvious could be to have the 'my calendar' and 'my Items' display as more of a container and other collections could be either inside this container or outside of it. If we did this I would think that it would be so obvious what was happening that nothing else would need to be done to explain 'mine-ness', people would just 'get it' without explaining.

a hearty +1 - I don't think any icon is really going to explain the notion of 'mineness' and I think having a one-level hierarchy will help this. Plus, when people use the "keep xxx out of mine" they'll see the collection move down below the "mine" - I think it could make a lot of sense to group collections by sphere too.. I guess the one thing this does is prevent a collection from being in two spheres at once.. but at least in my initial impressions of spheres, that seems ok to me...

Plus, I could imagine that where the user really wants to spend his/her time is in triage, rather than 'My Items' - and I would assume that there would be some global "In" collection that comes first in the sidebar, that covers new items in all spheres...

I've recently switched my private mail from Thunderbird to GMail and I must say I'm a convert! Its interface is really fantastic. I spend most of my time in my "Inbox" which I try to keep empty. There is an "All Mail" link which shows all mail messages regardless of how they are tagged/grouped - all 4500 of them, but I don't really go there. (because really I spend more of my time doing freetext searchs for messages, but that's another topic)

Alec

I asked Mimi about this and she explained a bit about spheres as a goal for post Chandler 1.0 features, but then asked me to write this email so we could perhaps revisit this issue and consider doing something more than what is currently done but stop well short of a full spheres implementation.

Dan
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