On Dec 13, 2007 1:05 PM, Brian Moseley <[EMAIL PROTECTED]> wrote:
> On Dec 13, 2007 8:26 AM, hank williams <[EMAIL PROTECTED]> wrote:
>
> > But thats not the psychology. Its not that big a deal to fill out a
> > new sign up form, but when you ask people to sign up for something,
> > rather than just giving them the benefit, you loose customers.
>
> how do you gather the information you need for a working server
> account if you don't ask the user to enter a username and a password?
> if you don't call this process "signing up for a server account", what
> do you call it?
>

I was speaking in general terms, not in the case of chandler. Often
there is a choice as to whether to ask for sign up information in a
webapp and it is often best to defer because of the drop off dynamics,
until the user has more invested. I was not saying you could get a
server account without asking for a username! Sorry about the
confusion!!!!


> > One of the other issues is that it generally is not clear what you
> > have to do before you are finished with the process. It is very
> > helpful, for example to know that you have to fill out exactly two
> > pages, instead of when the software asks you to do things without
> > telling you how many and what the steps are.
>
> I certainly agree with this.
>
> > The bottom line is that fewer steps has an *enormous* effect on
> > uptake. Seemingly (to a developer) small things, can have a hugely
> > disproportionate impact on the mental state and enjoyment of the user.
>
> you sound as if I've never used an application, only developed one. on
> the contrary, I have actually used one or two pieces of software in my
> life :D
>

lol!

Funny thing is I am a developer too. But I know that when I am so
close to something I dont realize that something I think is trivial is
really not. Thats why I learned the discipline of sitting quietly
behind the mirrored glass and observing user testing. Because no
matter how smart I think I am, the feeling of watching a user struggle
with something that you think should be so easy is visceral ( I am
surprised they did not schedule the testing such that Mimi could
attend). You feel it in your bones and you dont want to feel it again.
So I always take my best shot and then perfect with real user
observance because I know I can only trust myself but so far.

Hank
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Open Source Applications Foundation "Design" mailing list
http://lists.osafoundation.org/mailman/listinfo/design

Reply via email to