I agree with the reporter. If you open say a CD with a large folder of photos, 
eog quite happily eats all available CPU, I/O and memory caching the photos in 
the folder.
The intention of caching is to improve responsiveness however what ends up 
happening is that eog uses lots of virtual memory.

I think that the caching thread probably needs to be a lot more conservative, 
maybe it should have a little  sleep between reading images. Also it probably 
needs to only read a few files before and after the displayed image.
-- 
eog caches too many images
https://launchpad.net/malone/bugs/37429

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