I finally had a little time to run through the trace output myself and I
seem of have found something. It looks like when this version of the
application was packaged, the pixmaps for the blocks and other graphics
were forgotten. What led me to that conclusion is a bunch of File not
found statements when it was trying to load them. I'm by no means
familiar with the internals of this application but could that be the
reason for the crash?  I'd like some advice so I can correctly help
triage the bug and hopefully take some of the load off you guys..

-- 
quadrapassel dies silently
https://bugs.launchpad.net/bugs/638656
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