I have the same problem (Nibbles fails to start after upgrade to Natty),
although possibly a different bug. Crash was:
$ gnibbles
The program 'gnibbles' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadLength (poly request too large or internal Xlib length erro'.
(Details: serial 137 error_code 16 request_code 65 minor_code 0)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
GDB log (using above commands, modulo some typos) was:
Function "gdk_x_error" not defined.
Make breakpoint pending on future shared library load? (y or [n]) Breakpoint 1
(gdk_x_error) pending.
Starting program: /usr/games/gnibbles --sync
[Thread debugging using libthread_db enabled]
Program received signal SIGSEGV, Segmentation fault.
0x05ff2824 in XF86DRIQueryExtension () from /usr/lib/fglrx/libGL.so.1
Thread 1 (Thread 0xb77cd840 (LWP 2532)):
#0 0x05ff2824 in XF86DRIQueryExtension () from /usr/lib/fglrx/libGL.so.1
No symbol table info available.
#1 0x00f89ae6 in ?? () from /usr/lib/i386-linux-gnu/libX11.so.6
No symbol table info available.
A debugging session is active.
Inferior 1 [process 2532] will be killed.
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https://bugs.launchpad.net/bugs/803239
Title:
nibbles game fails to start
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