Hey, I've been testing LIM with the Unity Team ppa, and I'm sorry, I
know it's too early to tell how LIM is going to evolve, but I got a
suggestion.

In the design list John Lea said that, in order to avoid creating
problems with moving windows by dragging their titles, LIM would only
show when the left mouse button is released, but that solution makes
LIM's behavior inconsistent with the behavior of the rest of panel items
and of the global menu. In addition, some people were complaining that
LIM could take an extra click (which is a false impression, but
anyway...). And I was also wondering if the only change to the
decorations will be the addition of the menu icon to the left of the
window title, which sounds too subtle, it could be not very clear to
newbies.

I created a mockup suggesting an app button. It's in attached. With an
app button we could access a menu item with a single left click -
holding the left mouse button, moving it to the menu item we want and
releasing the button. This would make LIM's behavior more consistent
with the rest of Unity itens, allow accessing menu itens with a single
click, increase discoverability, and zero out any chance of interfering
with the movement of windows.

** Attachment added: "LIM button.png"
   
https://bugs.launchpad.net/compiz-core/+bug/931245/+attachment/2916306/+files/LIM%20button.png

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https://bugs.launchpad.net/bugs/931245

Title:
  Finish the implementation of the locally integrated menubars

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