This is still happening in zesty (seen today in the Unity8 indicator
menu and logout dialog).
It looks like the text renderer might have mistaken buffer width for
buffer stride in some cases...?
** Changed in: canonical-devices-system-image
Importance: Undecided => High
** Changed in: canonical-devices-system-image
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/1583088
Title:
Randomly corrupt characters in Unity8
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