This is still happening in zesty (seen today in the Unity8 indicator
menu and logout dialog).

It looks like the text renderer might have mistaken buffer width for
buffer stride in some cases...?

** Changed in: canonical-devices-system-image
   Importance: Undecided => High

** Changed in: canonical-devices-system-image
       Status: New => Confirmed

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https://bugs.launchpad.net/bugs/1583088

Title:
  Randomly corrupt characters in Unity8

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