Intel integrated graphics is probably the most widely used PC graphics
on this planet. The problem is apparently that shaders are called
without being present, which applies to many most recent hardware
platforms as well. Calling it High is more than accurate.

Instead of trying to discuss the problem away it'd be much better to
give instructions on how to find a way to actually solve the problem. To
get an idea about what's going on I dedicated a full day on finding a
starting point, but failed. Re-building gnome-shell from sources is a
snap, but startup procedures are obfuscated enough to not allow a mere
user to change or intercept it somehow. Instructions (or documentation
pointers) on how to start up a Wayland session manually, without GDM,
would be very helpful.

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https://bugs.launchpad.net/bugs/1727356

Title:
  Wayland does not start up on "Integrated Graphics Chipset: Intel(R)
  G33": Shader compilation failed

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