On Sat, 2006-08-05 at 02:19 -0500, Shaun McCance wrote: > If making things work is hard on developers (and by > developers, I mean everybody who makes our software > kick ass, including artists), then by all means we > should look at how to make developers' jobs easier. > After all, removing barriers helps us make better > software. But doing so by cutting features doesn't > help us make *better* software. It just helps us > make less-useful software more easily. > > Sorry if this came off rantish or unappreciative.
Hi Shaun. Focusing on having an icon for every single mime type in the world is not a feature. It leads to numerous problems. We tried to 'keep up' with these needs in the past, and contrary to what some people think here, we failed. We managed to make the icon theme unthemable, failed to provide all the necessary sizes so the icons looked like a fuzzy blob in many places. The 'slim down the core theme' is not happening to have artists do less work. We do not aim to stop creating artwork once we have all the generic icons in place. It's happening to have a consistent looking desktop AS SOON AS POSSIBLE. There is no end to creating every single device icon or mime type. There is a limited number of generic types though. We started with those. -- Jakub Steiner <[EMAIL PROTECTED]> Novell, Inc. _______________________________________________ desktop-devel-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/desktop-devel-list
