As Archlinux developer, I'm trying to package GNOME 2.32.0 for our repositories. So far, most things work out fine, but one thing that doesn't work out fine is introspection. The seed-based games written in javascript segfault when initializing ClutterGtk [1] and when I fix that by reverting a change in initialization, the games don't work because of various type errors. The games worked fine with 2.30.x, but don't work with 2.32.x anymore. The games themselves haven't changed much, so this is most likely a regression in either Seed or the introspection things.
What should we do with this? We're at the point of disabling Seed support in both Epiphany and gnome-games and just ignore broken introspection support that worked fine with 2.30.x. [1]: https://bugzilla.gnome.org/show_bug.cgi?id=630990 _______________________________________________ desktop-devel-list mailing list desktop-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/desktop-devel-list