On Mon, Oct 4, 2010 at 10:30, Colin Walters <[email protected]> wrote:

> I'd like to float the idea of splitting up gnome-games upstream into
> separate git modules.  The main rationale is that downstream, we want
> separate binary packages; this is most convenient to do if upstream is
> separate modules.
>
> Having separate binaries would make application installation/removal
> saner, and avoid pulling in the large dependency set of the games as
> one unit.
>
> Also, if there are any other git modules that ship multiple
> applications (i.e. .desktop files and executables), I'd like to see
> that split up too.
>

This doesn't really make sense because a libgnome-games would be entirely
private to GNOME Games and yet would need to be spun off in to a separate
module, make separate releases and maintain API guarantees. We don't have
the time or resources for that. Up until a few weeks ago we managed to keep
up with the ever-shifting API deprecations but were just hit particularly
hard by the rendering clean up. It will be a scramble to get that done.

If someone wants to volunteer to provide that kind of API stability over the
long-term, that may be the case for the coming months or years but they will
eventually tire of the work and we'll be left with a core library with no
maintainer. And for what gain, exactly?

Separating the games out would also depend on the r-t proposal for
separating the modules coming to fruition.

Also, please feel free to raise any concerns you have on the games-list.
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