On Mon, Oct 4, 2010 at 10:30, Colin Walters <[email protected]> wrote:
> I'd like to float the idea of splitting up gnome-games upstream into > separate git modules. The main rationale is that downstream, we want > separate binary packages; this is most convenient to do if upstream is > separate modules. > > Having separate binaries would make application installation/removal > saner, and avoid pulling in the large dependency set of the games as > one unit. > > Also, if there are any other git modules that ship multiple > applications (i.e. .desktop files and executables), I'd like to see > that split up too. > This doesn't really make sense because a libgnome-games would be entirely private to GNOME Games and yet would need to be spun off in to a separate module, make separate releases and maintain API guarantees. We don't have the time or resources for that. Up until a few weeks ago we managed to keep up with the ever-shifting API deprecations but were just hit particularly hard by the rendering clean up. It will be a scramble to get that done. If someone wants to volunteer to provide that kind of API stability over the long-term, that may be the case for the coming months or years but they will eventually tire of the work and we'll be left with a core library with no maintainer. And for what gain, exactly? Separating the games out would also depend on the r-t proposal for separating the modules coming to fruition. Also, please feel free to raise any concerns you have on the games-list.
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