Ghee Teo wrote: > Alfred Peng wrote: >> Alfred Peng wrote: >> >>> Darran Kartaschew wrote: >>> >>>> 1. Well since SDL is focused on games, I'll submit an RFE for it. >>>> (I do understand Solaris isn't for gaming, but it is nice to have a >>>> few rounds of Quake every now and then. And also with Indiana, I >>>> assume Sun is trying to capture the Linux crowd, which >>>> unfortunately includes some gamers). >>>> >>> Hi Darran, >>> >>> I've got the similar problem with you when I tried to build scourge >>> from SFE. It notified me "Video mode set failed: X11 driver not >>> configured with OpenGL" during startup. Maybe I also need to rebuild >>> SDL by myself and try again. Anyway, it's no harm to enable OpenGL I >>> think. >>> >> It works for me too after rebuilding SUNWlibsdl. >> > Did you build this with default option or did you change any thing? > On gnome-2-20 or trunk? > OpenGL is always enabled in libSDL by default. I think the problem is the build box has no libGL or the related header files that makes OpenGL disabled until SNV_84. It means OpenGL is really enabled from SNV_85. At least you can see that from the SNV build log.
Best Regards, Elaine > -Ghee >> -Alfred >> _______________________________________________ >> desktop-discuss mailing list >> desktop-discuss at opensolaris.org >> >
