Ghee Teo wrote:
> Alfred Peng wrote:
>> Alfred Peng wrote:
>>  
>>> Darran Kartaschew wrote:
>>>      
>>>> 1. Well since SDL is focused on games, I'll submit an RFE for it. 
>>>> (I do understand Solaris isn't for gaming, but it is nice to have a 
>>>> few rounds of Quake every now and then. And also with Indiana, I 
>>>> assume Sun is trying to capture the Linux crowd, which 
>>>> unfortunately includes some gamers).
>>>>             
>>> Hi Darran,
>>>
>>> I've got the similar problem with you when I tried to build scourge 
>>> from SFE. It notified me "Video mode set failed: X11 driver not 
>>> configured with OpenGL" during startup. Maybe I also need to rebuild 
>>> SDL by myself and try again. Anyway, it's no harm to enable OpenGL I 
>>> think.
>>>       
>> It works for me too after rebuilding SUNWlibsdl.
>>   
>  Did you build this with default option or did you change any thing?
> On gnome-2-20 or trunk?
>
OpenGL is always enabled in libSDL by default.  I think the problem is 
the build box has no libGL or the related header files that makes OpenGL 
disabled until SNV_84. It means OpenGL is really enabled from SNV_85. At 
least you can see that from the SNV build log.

Best Regards,
Elaine
> -Ghee
>> -Alfred
>> _______________________________________________
>> desktop-discuss mailing list
>> desktop-discuss at opensolaris.org
>>   
>


Reply via email to