Thank you for your bug report, those issues should be fixed in the 5.n
serie, closing the bug
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity
Status: Incomplete => Fix Released
** Changed in: unity (Ubuntu)
Importance: Undecided => Low
** Changed in: unity (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/914009
Title:
Unity 4.28.0: cannot find '-lunity-core-4.0'
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
The latest version of Unity, 4.28.0, added GLFuncLoader which causes
the build to fail if no previous version of Unity is installed.
Here's the build log: http://paste.kde.org/184334/
This is the change that broke the build: http://i.imgur.com/hJmZK.png
EDIT: In /usr/lib/pkgconfig/unity-core-4.0.pc, the following linker
flags are defined: "-L/usr/lib -lunity-core-4.0". Since the build
works fine if a previous version of Unity is installed, I'm guessing
that the CMake isn't adding the directory that the libraries are in
(-L/some/path/to/unity-4.28.0/build/...) and expects them to be in
/usr/lib.
EDIT2: It looks like CMake is trying to compile GLFuncLoader, which
depends on the unity-core library, before the unity-core library is
compiled: http://paste.kde.org/184346/
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