Thank you for your bug report, those issues should be fixed in the 5.n
serie, closing the bug

** Changed in: unity
   Importance: Undecided => Low

** Changed in: unity
       Status: Incomplete => Fix Released

** Changed in: unity (Ubuntu)
   Importance: Undecided => Low

** Changed in: unity (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/914009

Title:
  Unity 4.28.0: cannot find '-lunity-core-4.0'

Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The latest version of Unity, 4.28.0, added GLFuncLoader which causes
  the build to fail if no previous version of Unity is installed.

  Here's the build log: http://paste.kde.org/184334/

  This is the change that broke the build: http://i.imgur.com/hJmZK.png

  EDIT: In /usr/lib/pkgconfig/unity-core-4.0.pc, the following linker
  flags are defined: "-L/usr/lib -lunity-core-4.0". Since the build
  works fine if a previous version of Unity is installed, I'm guessing
  that the CMake isn't adding the directory that the libraries are in
  (-L/some/path/to/unity-4.28.0/build/...) and expects them to be in
  /usr/lib.

  EDIT2: It looks like CMake is trying to compile GLFuncLoader, which
  depends on the unity-core library, before the unity-core library is
  compiled: http://paste.kde.org/184346/

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