** Changed in: unity-2d
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/987215

Title:
  Menu items displayed incorrectly when window streched over multiples
  monitors

Status in Unity 2D:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  New
Status in “unity-2d” source package in Precise:
  New

Bug description:
  Test case:
  1. Make sure you have a multi-monitor environment enabled
  2. Make sure your launcher is set to 'auto-hide'
  3. Open any application, stretch it and maximize it to occupy both screens at 
once
  4. On the screen that's left-most, click on any menu in the global menu
     -> The menu should appear normally under the place pointed by the cursor 
on the current screen, not on the other

  ===

  See attached screenshot. When I move the pointer to the neighbouring
  menu, it shows correctly.

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