This bug was fixed in the package unity-2d - 5.12.0-0ubuntu1

---------------
unity-2d (5.12.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release:
    - unity-2d-shell crashed with SIGSEGV in ref() (LP: #968046)
    - [hud] First entry always activated with keyboard navigation
      (LP: #980899)
    - unity-2d-shell crashes on autoscrolling on launcher tile removal
      (LP: #988239)
    - unity-2d-shell crashes when using with a NX server (LP: #983942)
    - Dash - update Dash keyboard shortcuts so the 'CTRL + TAB' switches
      between Lenses and 'TAB' by itself moves the focus between categories
      (LP: #891648)
    - [spread] When multiple windows of an app are open, clicking on one
      doesn't bring it to the foreground (LP: #917334)
    - [HUD][multi-monitor] HUD should be expanded to the left if used on a
      screen without launcher (LP: #979927)
    - unity-2d scope un-url-escapes values from its model (LP: #986175)
    - [places] tab key does nothing (LP: #891565)
    - HUD is silent to screen readers (LP: #949445)
    - launcher background coloring does not get reset when using enter to
      activate/start a program (LP: #965079)
    - [multi-monitor] [launcher] Drag & drop application to launcher on
      primary screen, other launchers not updated (LP: #966239)
    - HUD gets activated by Thinkpad USB Keyboard's back and forward buttons
      (LP: #968840)
    - Unity 2D doesn't load 24 bit icons (LP: #977262)
    - Four finger tap does not open the Dash (LP: #978659)
    - No icon in launcher entry, after installing software (LP: #980640)
    - Menu items displayed incorrectly when window streched over multiples
      monitors (LP: #987215)
    - [unity-2d-panel] The close button (potentially the others too) can
      toggled even when they are not visible anymore (LP: #924264)
    - When closing the Dash with the [x] panel button the last windows is not
      focused and doesn't allow to use window controls. (LP: #945459)
    - [launcher] item hint flickers when hovering between launcher edge and
      item (LP: #948383)
    - Missaligned progress bar (LP: #980609)
    - Launcher tile tooltip appears in wrong screen in RTL multimonitor setups
      (LP: #984080)
 -- Didier Roche <[email protected]>   Fri, 27 Apr 2012 09:32:40 +0200

** Changed in: unity-2d (Ubuntu)
       Status: New => Fix Released

** Changed in: unity-2d (Ubuntu Precise)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/979927

Title:
  [HUD][multi-monitor] HUD should be expanded to the left if used on a
  screen without launcher

Status in Unity 2D:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released
Status in “unity-2d” source package in Precise:
  Fix Released

Bug description:
  Test case:
  1. Ensure you have a multi-monitor environment with launcher on only one 
screen
  2. Start an application on the screen where there is no launcher
  3. Start the HUD (tap Alt)
     -> The HUD should not leave any place for the launcher on the screen, just 
occupy all free space to its left

  ==

  Maybe this affects unity as well, but I can't test it.
  HUD leaves the launcher's space free, even if there's no launcher on that 
screen. I think it should display an icon there.
  My unity-2d version is 5.8.0, I know that there's 5.10 coming out, though 
it's not in the ppa or something.
  Sorry for not reporting this issue with apport, but it didn't let me do so 
because it says that I shouldn't use any third-party repos (I use 
unity-tema/ppa, ubuntu-desktop/ppa and unity-team/lenses-testing).

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