** Changed in: unity
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1031554

Title:
  [nvidia] unity crashed in nux::GraphicsEngine::QRP_GLSL_1Tex
  (glDrawArrays)

Status in Unity:
  Fix Released
Status in Unity 5.0 series:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Committed
Status in “unity” source package in Precise:
  Confirmed

Bug description:
  Both running unity trunk and unity-5.0 with the regional damage
  support (see both lp:~vanvugt/unity/regionalDamage  and
  lp:~thumper/unity/regional-damage-sru) the nvidia driver can crash
  when calling glDrawArrays on first unity initialization.

  See the attached stacktrace

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