** Changed in: unity
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1016789

Title:
  [GLES] framebuffer output scaled incorrect in both blur and items
  above shell with multimonitor

Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Committed

Bug description:
  Output from the scratch fbo is scaled incorrectly in the multimonitor
  case when the items in question are above the shell - in this case, by
  a factor of screen size / output size. And also incorrectly in the
  blurs too, by the inverse. (built using USE_MODERN_COMPIZ_GL)

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