This bug was fixed in the package unity - 6.4.0-0ubuntu1
---------------
unity (6.4.0-0ubuntu1) quantal-proposed; urgency=low
[ Łukasz 'sil2100' Zemczak ]
* New upstream release.
- Software Center add to launcher icon animation is delayed when the
launcher is in auto-hide mode (LP: #1012896)
- Home lens: Applications show up in Music category (LP: #1040101)
- WARN unity.hud.hud Hud.cpp:185 Attempted to close the hud connection
without starting it (LP: #1039451)
- Text field textures do not update when maximum width changes.
(LP: #1037187)
- An application is closed if manually removed from favorites on gsettings
(LP: #1032157)
- The switcher (Alt+Tab) is showing incorrect windows after using Deskop
Wall (Ctrl+alt+<direction>) (LP: #1031959)
- Dragging icons to reorder -away from launcher causes the dragged icon
image edges to fade away(cut off) (LP: #1026247)
- Screen flickers when changing launcher icon size. (LP: #1024113)
- Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
- [previews] Music album tracks do not have a scroll-bar when needed.
(LP: #1039462)
- [USE_MODERN_COMPIZ_GL] With unity scrollbar support enabled, hotplugging
monitors doesn't work (LP: #1039410)
- [previews] Track titles aren't escaped (LP: #1039020)
- Launcher - Edge of tiles (with backlight disabled) is too opaque
(LP: #1038138)
- [USE_MODERN_COMPIZ_GL] Benchmark window appears behind the Unity shell
now (LP: #1036609)
- [GLES] [USE_MODERN_COMPIZ_GL] Unity shell (Launcher and Panel) are
missing if framebuffer_object is disabled (LP: #1036569)
- [USE_MODERN_COMPIZ_GL] Benchmark window is mostly invisible, shrunken
and displaced (LP: #1036528)
- Unity quicklist menu items leak memory (LP: #1036338)
- Icon resized between 32 - 48 - 64 look jaggy (LP: #1036231)
- [Regression] Hideous low-res icon when using the HUD with autohide
enabled. (LP: #1035951)
- [regression] Selecting an item of the BFB quicklist when the dash is
open, causes it to hide (LP: #1035641)
- Launcher - Switch on "backlight toggles" mode by default (LP: #1033866)
- Unity spends 15% of time in PlacesGroup::ComputeContentSize when opening
dash (LP: #1033306)
- Launcher dragged icon is not redrawn when the mouse pointer is not moved
(LP: #1032700)
- Bottom - Up key navigation is broken in dash filterbar (LP: #1028810)
- Launcher - SD card can not be ejected by drag-n-dropping to trash
(LP: #960910)
- Alt-tab - The app name in the integrated menu should not change during
Alt-tab switching (LP: #950782)
- Dash - If only one Category Header is displayed, it should be
automatically expanded (LP: #950710)
- Launcher - Unity mouse wheel scroll too small (LP: #906072)
- boot moves desktop icons (LP: #886667)
- Alt-tab - Reduce the spread delay for all items other than the initial
item the select lands on after alt-tab opens (LP: #838232)
- Launcher - Launcher should never autohide when the cursor is positioned
over the Launcher (e.g. When a spread ends) (LP: #745707)
- Dash home opens files by default, should be applications? (LP: #1041583)
- [BUILD_GLES] Multiple build errors in unity-shared/IconRenderer.cpp
(LP: #1039453)
- [USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then both
monitors are intermittently painted onto the second monitor (squeezed)
(LP: #1037949)
- [USE_MODERN_COMPIZ_GL] [multimonitor] Launcher/Panel only draws on one
monitor, not both (LP: #1037408)
- [GLES] [USE_MODERN_COMPIZ_GL] [regression] Launcher and Panel are drawn
on top of fullscreen windows (LP: #1036587)
- [GLES] [USE_MODERN_COMPIZ_GL] Screen goes black if unityshell is loaded
and vertex_buffer_object=OFF (LP: #1036568)
- [regression] [USE_MODERN_COMPIZ_GL] Launcher overdrawn; transparency lost
and white line appears. (LP: #1036519)
- lp:unity FTBFS - Launcher.h:138:11: error: ‘GestureDeliveryRequest’ in
namespace ‘nux’ does not name a type (LP: #1036095)
- Results sorting in the lens model is not reflected in the Dash
(LP: #1027811)
- Launcher - Quicklist menu does not respond to being opened on a new icon
if already open (LP: #890991)
- compiz crashed with SIGSEGV in SimpleLauncherIcon::SetIconName()
(LP: #763560)
- Unity crashes on startup with nvidia (LP: #1041123)
- [staging ppa] unity crashes when running dash autopilot tests
(LP: #1040875)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (regression of
bug 1038886) (LP: #1040431)
- Coverflow can crash unity (LP: #1039959)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (LP: #1038886)
- lp:unity (USE_MODERN_COMPIZ_GL) FTBFS IconRenderer.cpp:845:5: error:
‘TextureCoord0Location’ may be used uninitialised in this function
[-Werror=uninitialized] (LP: #1036514)
[ Timo Jyrinki ]
* Cherry-pick fixes from upstream:
- Launcher: make always possible to drag an icon to the bottom or top
of its sublist (LP: #1043968)
- LauncherController: make the controller enable the launcher struts,
based on hide-mode option. (LP: #1044005)
- Don't desat bfb/hud icon in DNDReset. (LP: #1043963)
- LensView: fallback to normal renderer (instead of Coverflow)
if GLSL unavailable (LP: #1040628)
-- Lukasz 'sil2100' Zemczak <[email protected]> Thu, 30 Aug 2012
23:49:09 +0200
** Changed in: unity (Ubuntu)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1039959
Title:
Coverflow can crash unity
Status in Unity:
Fix Committed
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
When results are added to and removed from the coverflow renderer
rapidly, it can crash, because it doesn't seem to be disconnecting the
IconLoader handles.
Backtrace of the crash:
Program received signal SIGSEGV, Segmentation fault.
0x00007fffe1dbb116 in
unity::dash::CoverflowResultItem::CoverflowResultItem(unity::dash::Result&,
unity::dash::CoverflowResultView*,
nux::ObjectPtr<nux::CoverflowModel>)::{lambda(nux::BaseTexture*)#1}::operator()(nux::BaseTexture*)
const () at ~/unity/source/unity/dash/CoverflowResultView.cpp:93
93 parent_->NeedRedraw();
#0 0x00007fffe1dbb116 in
unity::dash::CoverflowResultItem::CoverflowResultItem(unity::dash::Result&,
unity::dash::CoverflowResultView*,
nux::ObjectPtr<nux::CoverflowModel>)::{lambda(nux::BaseTexture*)#1}::operator()(nux::BaseTexture*)
const () at ~/unity/source/unity/dash/CoverflowResultView.cpp:93
No symbol table info available.
#1 0x00007fffe1dbd110 in
sigc::adaptor_functor<unity::dash::CoverflowResultItem::CoverflowResultItem(unity::dash::Result&,
unity::dash::CoverflowResultView*,
nux::CoverflowModel::Ptr)::<lambda(nux::BaseTexture*)>
>::operator()<nux::BaseTexture* const&>(nux::BaseTexture * const&) const
(this=0x58e84f0, _A_arg1=@0x7fffffffd5e0: 0x61ab5f0) at
/usr/include/sigc++-2.0/sigc++/adaptors/adaptor_trait.h:84
No locals.
#2 0x00007fffe1dbcfdf in
sigc::internal::slot_call1<unity::dash::CoverflowResultItem::CoverflowResultItem(unity::dash::Result&,
unity::dash::CoverflowResultView*,
nux::CoverflowModel::Ptr)::<lambda(nux::BaseTexture*)>, void,
nux::BaseTexture*>::call_it(sigc::internal::slot_rep *,
sigc::type_trait<nux::BaseTexture*>::take) (rep=0x58e84c0, a_1=@0x7fffffffd5e0:
0x61ab5f0) at /usr/include/sigc++-2.0/sigc++/functors/slot.h:137
typed_rep = 0x58e84c0
#3 0x00007fffe1e93e6c in sigc::internal::signal_emit1<void,
nux::BaseTexture*, sigc::nil>::emit (impl=0x5f171b0, _A_a1=@0x7fffffffd5e0:
0x61ab5f0) at /usr/include/sigc++-2.0/sigc++/signal.h:1010
it = {_M_node = 0x5f167f0}
exec = {sig_ = 0x5f171b0}
slots = {slots_ = @0x5f171b8, placeholder = {_M_node = 0x5932890}}
#4 0x00007fffe1e939e9 in sigc::signal1<void, nux::BaseTexture*,
sigc::nil>::emit (this=0x5f16fc8, _A_a1=@0x7fffffffd5e0: 0x61ab5f0) at
/usr/include/sigc++-2.0/sigc++/signal.h:2781
No locals.
#5 0x00007fffe1e92d75 in unity::IconTexture::IconLoaded (this=0x5f16ba0,
icon_name=..., size=132, pixbuf=...) at
~/unity/source/unity/unity-shared/IconTexture.cpp:176
No locals.
#6 0x00007fffe1e94015 in sigc::bound_mem_functor3<void, unity::IconTexture,
std::string const&, unsigned int, unity::glib::Object<_GdkPixbuf>
const&>::operator() (this=0x59dc060, _A_a1=..., _A_a2=@0x7fffffffd65c: 132,
_A_a3=...) at /usr/include/sigc++-2.0/sigc++/functors/mem_fun.h:1985
No locals.
#7 0x00007fffe1e93ac6 in std::_Function_handler<void (std::string const&,
unsigned int, unity::glib::Object<_GdkPixbuf> const&),
sigc::bound_mem_functor3<void, unity::IconTexture, std::string const&, unsigned
int, unity::glib::Object<_GdkPixbuf> const&> >::_M_invoke(std::_Any_data
const&, std::string const&, unsigned int, unity::glib::Object<_GdkPixbuf>
const&) (__functor=..., __args#0=..., __args#1=132, __args#2=...) at
/usr/include/c++/4.6/functional:1778
No locals.
#8 0x00007fffe1e7d24a in std::function<void (std::string const&, unsigned
int, unity::glib::Object<_GdkPixbuf> const&)>::operator()(std::string const&,
unsigned int, unity::glib::Object<_GdkPixbuf> const&) const (this=0x59dbfc0,
__args#0=..., __args#1=132, __args#2=...) at
/usr/include/c++/4.6/functional:2161
No locals.
#9 0x00007fffe1e7a8f8 in unity::IconLoader::Impl::IconLoaderTask::InvokeSlot
(this=0x59dbfa0) at ~/unity/source/unity/unity-shared/IconLoader.cpp:129
No locals.
#10 0x00007fffe1e799e1 in unity::IconLoader::Impl::CoalesceTasksCb
(this=0x1d79580) at ~/unity/source/unity/unity-shared/IconLoader.cpp:785
task = 0x59dbfa0
__for_range = @0x1d79660:
{<std::_Vector_base<unity::IconLoader::Impl::IconLoaderTask*,
std::allocator<unity::IconLoader::Impl::IconLoaderTask*> >> = {_M_impl =
{<std::allocator<unity::IconLoader::Impl::IconLoaderTask*>> =
{<__gnu_cxx::new_allocator<unity::IconLoader::Impl::IconLoaderTask*>> = {<No
data fields>}, <No data fields>}, _M_start = 0x1d94c50, _M_finish = 0x1d94c78,
_M_end_of_storage = 0x1d94e50}}, <No data fields>}
__for_begin = {_M_current = 0x1d94c58}
__for_end = {_M_current = 0x1d94c78}
#11 0x00007fffe1e81463 in sigc::bound_mem_functor0<bool,
unity::IconLoader::Impl>::operator() (this=0x59f03a0) at
/usr/include/sigc++-2.0/sigc++/functors/mem_fun.h:1787
No locals.
#12 0x00007fffe1e7f2ca in std::_Function_handler<bool (),
sigc::bound_mem_functor0<bool, unity::IconLoader::Impl>
>::_M_invoke(std::_Any_data const&) (__functor=...) at
/usr/include/c++/4.6/functional:1764
No locals.
#13 0x00007fffe02e1c4a in std::function<bool ()>::operator()() const
(this=0x5d80410) at /usr/include/c++/4.6/functional:2161
No locals.
#14 0x00007fffe02e01c0 in unity::glib::Source::SourceCallback
(data=0x611b750) at ~/unity/source/unity/UnityCore/GLibSource.cpp:106
self = 0x5d803e0
#15 0x00007ffff5a3f91b in g_timeout_dispatch (source=0x5a2fb40,
callback=<optimized out>, user_data=<optimized out>) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:3882
timeout_source = 0x5a2fb40
again = <optimized out>
#16 0x00007ffff5a3ed53 in g_main_dispatch (context=0x62de00) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:2539
dispatch = 0x7ffff5a3f900 <g_timeout_dispatch>
was_in_call = 0
user_data = 0x611b750
callback = 0x7fffe02e0170 <unity::glib::Source::SourceCallback(void*)>
cb_funcs = 0x7ffff5cea9a0
cb_data = 0x5aff880
current_source_link = {data = 0x5a2fb40, next = 0x0}
need_destroy = <optimized out>
source = 0x5a2fb40
current = 0x8cd720
i = <optimized out>
#17 g_main_context_dispatch (context=0x62de00) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:3075
No locals.
#18 0x00007ffff5a3f0a0 in g_main_context_iterate (dispatch=1,
block=<optimized out>, context=0x62de00, self=<optimized out>) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:3146
timeout = 0
some_ready = 1
fds = <optimized out>
max_priority = 240
nfds = 15
allocated_nfds = <optimized out>
#19 g_main_context_iterate (context=0x62de00, block=<optimized out>,
dispatch=1, self=<optimized out>) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:3083
some_ready = 1
#20 0x00007ffff5a3f49a in g_main_loop_run (loop=0x62e260) at
/build/buildd/glib2.0-2.32.3/./glib/gmain.c:3340
__PRETTY_FUNCTION__ = "g_main_loop_run"
#21 0x00007ffff7ac9418 in
compiz::private_screen::EventManager::startEventLoop (this=0x62bfb0,
dpy=0x630a40) at ~/unity/source/compiz/src/screen.cpp:172
No locals.
#22 0x00007ffff7ac939b in CompScreenImpl::eventLoop (this=0x627bc0) at
~/unity/source/compiz/src/screen.cpp:159
No locals.
#23 0x0000000000416657 in CompManager::run (this=0x7fffffffd9c0) at
~/unity/source/compiz/src/main.cpp:191
No locals.
#24 0x00000000004168c8 in main (argc=3, argv=0x7fffffffdac8) at
~/unity/source/compiz/src/main.cpp:260
manager = {disableSm = false, clientId = 0x0, displayName = 0x0}
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