@Rachel Greenham: I couldn't agree more with you.  We need to solve one
single issue first: show the global menu all the time, then proceed with
caution for any other options.

Just a few comments/suggestion on the main and secondary issues:

- Showing global menu permanently will hide the title of the window. I'd
suggest it to be shown whenever the mouse goes to the top of the screen
anywhere where there's no menu: for instance, the top-left corner.
Throwing the mouse there will do two things: show the title and position
the mouse over the close-window button. But throwing the mouse to the
top of the screen to the right of the menu (maybe including the
indicators area), will reveal the window title.

Regarding LIMs:

> what to do about important window-title text especially if there's a
no-autohide option

-  A similar aproach to what I suggested above: reveal the window title
whenever the mouse is over non-menu areas (and of course by pushing a
certain key, such as Shift, Ctrl, Alt, etc.)

> what to do when the window gets narrower than the menu...

- Whatever has been done for 20+ years with the classic menu bar in the
window. This is not a new problem.

The problem I can see arising with menus on the title-bar is how to grab
the window for moving it around.

But AGAIN: the primary concern NOW is having the global menu permanently
visible. It's a serious usability issue that needs urgent attention.

-- 
You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/682788

Title:
  Improve Unity menus

Status in Ayatana Design:
  Fix Committed
Status in Compiz:
  Triaged
Status in Unity:
  Triaged
Status in “compiz” package in Ubuntu:
  Triaged
Status in “metacity” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in Baltix GNU/Linux:
  Confirmed

Bug description:
  ===+++ _____________________ ! ALL USERS ! _____________________ +++===
  ===+++ READ THIS BEFORE MAKING A COMMENT OR MODIFICATION +++===

  IMPORTANT 1: Please don't post any "me too message"; use the "Does
  this bug affect you?" feature you can find a bit above this bug
  description on Launchpad.

  IMPORTANT 2: Do not post anything if you haven't read all comments to
  verify that your point hasn't been made. If you feel tempted to stop
  reading because there are too many messages, that is a strong
  indicator that you shouldn't add even more comments. Developers have a
  tough time to find anything if you post redundant stuff. So please
  abstain from doing that.

  =========
  Global menu in general (not only in Unity) is very unergonomic on large 
screens (see the attached screenshot) because if you have a small window 
somewhere near the low right corner you have to move the cursor all the way up 
to to panel to reach the menu. I understand why the global menu was used for 
the netbook edition (it saves space and most windows are maximized), but since 
Unity is intended to be for the desktop edition there should be an option to 
switch to the traditional position of the app menu. It would be welcomed by 
many desktop users.

  A commonly suggested solution is:
   [ ] Global Menu on
   [ ] Global Menu off
   [ ] Global Menu only for maximized windows
  The default is usually suggested as either the first (on) or last (on only 
for maximized windows).

  -------------------------------------
  Desired change:

  Implement the 'Enhanced Menu' project for 12.10.  This project will
  address the issue described in this bug and also issues described in
  the duplicates of this bus.  Note this is the 'official' bug that
  tracks the implementation of this project.

  The following options will be added to 'System Settings/Appearance':

  -------
  Menus
  Location:    Global/Local
  Visibility:  Hidden/Always displayed
  -------

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