I'm resetting this bug to NEW.
I realize this is an experimental feature that's enabled by using an
unintended tool. As such it's probably a very low priority, but it's
still a bug. We need to, at minimum, acknowledge that it exists.
I still have this issue with Precise 12.04.1, kernel 3.2.0-31, and
nvidia driver 304.48.
** Changed in: unity (Ubuntu)
Status: Expired => New
** Changed in: unity
Status: Expired => New
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https://bugs.launchpad.net/bugs/998289
Title:
Panel Opacity for Maximized Windows Toggle: Inconsistent Behavior
Status in Unity:
New
Status in “unity” package in Ubuntu:
New
Bug description:
This setting, "Panel Opacity for Maximized Windows Toggle" does not
function completely. In most scenarios, maximization of a window does
not change the opacity of the panel until a menu on the launcher is
accessed or when the application itself modifies a menu, causing a
redraw.
Steps to reproduce:
1. Set panel opacity to 0
2. Open an application
3. Maximize the application
Panel will still be transparent
4. access any menu on the panel
Panel will be opaque
Expected result:
Panel opacity should be set to a value of 1 immediately.
I will provide a few screen captures to demonstrate the issue. Note
that I am using multiple monitors during the capture, but this issue
happens regardless of the amount of monitors in use. I use multiple
only a fraction of the time and this issue is present throughout my
use of the machine under these settings.
It does seem that different applications are more likely to cause this
issue. For example, it occurs nearly 100% of the time while
maximizing Chrome. Regardless of application, this should be
considered a bug because of the nature of applications on a Linux
system. We cannot expect that only specific applications that do not
trigger this issue will be in use on any given system. Instead, we
need to use a more universal method for triggering the redraw of the
panel. The action of maximizing any window, controlled by the window
manager, should trigger this event.
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