This bug was fixed in the package unity - 5.16.0-0ubuntu1
---------------
unity (5.16.0-0ubuntu1) precise-proposed; urgency=low
[ Łukasz 'sil2100' Zemczak ]
* debian/control:
- Update libgeis-dev and libgrail-dev dependencies in debian/control
* New upstream release.
- launcher is not refreshed after user session switch (LP: #1016430)
- Dragging windows around is slow/sluggish/laggy when multiple monitors
are enabled (LP: #874619)
- Dragging icons to reorder -away from launcher causes the dragged icon
image edges to fade away(cut off) (LP: #1026247)
- Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
- Tooltips backgrounds are not refreshed (no active blur) (LP: #967112)
- [regression] Unity panel transparency (active blur) not updating properly
(LP: #865006)
- [Regression] Hideous low-res icon when using the HUD with autohide
enabled. (LP: #1035951)
- Launcher dragged icon is not redrawn when the mouse pointer is not moved
(LP: #1032700)
- Black background around after dash is restored (LP: #992516)
- Refreshing active blur makes the dash painfully slow (LP: #874230)
- [SRU regression] alt-grave not switching to next window unless 'grave'
pressed twice (LP: #1035668)
- [SRU Regression] Unity 5.14 + Nux 2.14: Launcher tooltips are
incomplete/missing (LP: #1034164)
- [nvidia] unity crashed in
nux::GraphicsEngine::QRP_GLSL_1Tex (glDrawArrays) (LP: #1031554)
- compiz crashed with SIGSEGV in
unity::ui::EdgeBarrierController::Impl::OnPointerBarrierEvent()
(LP: #1020075)
- Much slower OpenGL frame rates with unityshell loaded, than plain compiz
(LP: #988079)
- Compiz won't start if "unredirect fullscreen windows" is enabled
(LP: #980663)
- [regression] Unity launcher on-screen corruption on resume from suspend
with nVidia proprietary driver (LP: #915265)
- Desktop, Launcher and menu bar still visible when screen locked
(LP: #886605)
- Unity is visible on top of fullscreen apps (LP: #734908)
- [nvidia] compiz crashed with SIGSEGV in
nux::BasePainter::PaintBackground (LP: #982626)
- Update dependency on the renamed libgeis
[ Didier Roche ]
* debian/control:
- build-dep on latest nux as libgeis-dev and libutouch-geis-dev are
conflicting (LP: #1047385)
-- Lukasz 'sil2100' Zemczak <[email protected]> Tue, 11 Sep 2012
10:53:17 +0200
** Changed in: unity (Ubuntu Precise)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/988079
Title:
Much slower OpenGL frame rates with unityshell loaded, than plain
compiz
Status in Ubutter: Making Ubuntu buttery smooth:
Fix Released
Status in Unity:
Fix Released
Status in Unity 5.0 series:
Fix Committed
Status in “unity” package in Ubuntu:
Fix Released
Status in “unity” source package in Precise:
Fix Released
Bug description:
[Test Case]
Performance issue - just checking if performance in OpenGL applications with
Unity loaded are normal.
[Regression Potential]
Visual regressions, shell drawing problems. Part of a big change, many
regression potentials.
Original description:
The main problem is that OpenGL apps run slower with unityshell
compared to plain compiz (Gnome Classic).
In extreme cases, running glmark2 under Unity only achieves 0-3 FPS.
Yet on the same machine reports frame rates of several hundred FPS in
Gnome Classic. See comments #28-#30.
In other cases, game performance is OK but still visibly worse under
Unity. ioquake3 drops in frame rate by around 20% in Unity compared to
plain Compiz in Gnome Classic (see duplicate bug 1005074).
ORIGINAL DESCRIPTION:
On my Z600, with a fresh Precise installation, after installing the NVIDIA
driver 295.40 (same version as in gPrecise), glxgears runs extremely slowly
full-screen. When running on Precise, Chrome's GPU accelerated rendering path
produces correct results, albeit extremely slowly.
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