** Changed in: unity/5.0
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1031554
Title:
[nvidia] unity crashed in nux::GraphicsEngine::QRP_GLSL_1Tex
(glDrawArrays)
Status in Unity:
Fix Released
Status in Unity 5.0 series:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Status in “unity” source package in Precise:
Fix Released
Bug description:
[Test Case]
Test case only for Nvidia gfx hardware - confirming that Unity does not crash
on start.
[Regression Potential]
Visual regressions at most.
Original description:
Both running unity trunk and unity-5.0 with the regional damage
support (see both lp:~vanvugt/unity/regionalDamage and
lp:~thumper/unity/regional-damage-sru) the nvidia driver can crash
when calling glDrawArrays on first unity initialization.
See the attached stacktrace
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