Reverting bug to Triaged status because the use case of Launcher to
'auto-hide' and sticky edges to 'off' detailed at the top of the bug is
not fulfilled.  This is a important bug, let's try to get this last part
fixed in 13.04

** Changed in: unity
       Status: Fix Released => Triaged

** Changed in: unity
    Milestone: 6.2 => backlog

** Changed in: unity (Ubuntu)
       Status: Fix Released => Triaged

** Changed in: unity (Ubuntu)
   Importance: Medium => High

** Changed in: unity
   Importance: Medium => High

** Changed in: ayatana-design
   Importance: Medium => High

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https://bugs.launchpad.net/bugs/1020058

Title:
  Multi-monitor - Add 'sticky edges deactivated for number of
  milliseconds after the user breaks the barrier' variable

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  We have tested the fix, and while it is an improvement the one of the
  important use cases is not yet solved.  To reproduce:

  1. Using a computer with two monitors, set the Launcher to auto-hide
  and sticky edges to 'off'

  2. Set the 'sticky edges deactivated for number of milliseconds after
  the user breaks the barrier' variable in CCSM to "1000ms"

  3. Move the pointer over the boundary from the left screen to the
  right screen slowly, and then try to move it back again (within 1
  second).

  What currently happens: the pointer gets caught on the Launcher reveal
  edge resistance on the left edge of the right monitor

  What should happen:  There should be no resistance when the pointer
  comes back across the barrier because the barrier was already broken
  inside 1000ms when the pointer moved from the left monitor to the
  right monitor.

  Also: set the value of the variable to 1000ms

  --------------------------------

  Add 'sticky edges deactivated for number of milliseconds after the
  user breaks the barrier' variable to CCSM.  This variable would de-
  activate sticky edges for a set number of milliseconds every time
  after the user's pointer moves from one monitor to another.

  In addition to the 1000ms barrier switch off timer, the barrier should
  also only be switched off for only one crossing e.g.  so that if the
  user tries to correct an accidental crossing of the barrier they can
  do so with no resistance, but after correcting this accidental
  crossing the barrier is switched on even if 1000ms has not yet
  elapsed.

  The idea behind this behaviour is to allow the user to course-correct
  after they have broken through the barrier the first time.

  Don't change any of the default values for the time being; once this
  is implemented we will user test and experiment with different values
  before deciding on whether we should change the default behaviour.

  Note: Before working on this bug it is worth checking with Jason Smith
  to see if he has already implemented some of this.

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