** Changed in: unity-2d (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1003943

Title:
  pips are not correctly updated when plugin in a second monitor

Status in Unity 2D:
  Fix Committed
Status in “unity-2d” package in Ubuntu:
  Fix Released
Status in “unity-2d” source package in Precise:
  New

Bug description:
  [Test Case]
  How to reproduce:
   * Have a two monitor setup in which the second monitor becomes screen 0 when 
plugged
   * Start unity-2d-shell with only one monitor plugged
   * Start a program
   * Plug in the second monitor (which will become screen 0)
   * See how the launcher in the second monitor shows as if the program we 
started and is still on the first monitor was also in that screen

  [Regression Potential]
  No regression potential, just added existing behavior to a different case.

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