** Changed in: unity-2d (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1003943
Title:
pips are not correctly updated when plugin in a second monitor
Status in Unity 2D:
Fix Committed
Status in “unity-2d” package in Ubuntu:
Fix Released
Status in “unity-2d” source package in Precise:
New
Bug description:
[Test Case]
How to reproduce:
* Have a two monitor setup in which the second monitor becomes screen 0 when
plugged
* Start unity-2d-shell with only one monitor plugged
* Start a program
* Plug in the second monitor (which will become screen 0)
* See how the launcher in the second monitor shows as if the program we
started and is still on the first monitor was also in that screen
[Regression Potential]
No regression potential, just added existing behavior to a different case.
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