PulseAudio definitely allows the playback application to query latency
(see pa_stream_get_latency() and pa_stream_get_time()), and AFAIK, it
has always done so.

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https://bugs.launchpad.net/bugs/565987

Title:
  Videos are not in sync with audio

Status in “pulseaudio” package in Ubuntu:
  New

Bug description:
  Binary package hint: pulseaudio

  Hello, 
  everytime I watch a music video in totem (or with whatever application) I 
have the problem that the music is not in sync with the video.  There is no 
"big" latency, but still too much to watch the video without noticing the 
latency. If you see a drummer you see the stick touch the drum and after that 
you hear it. With pulseaudio and other abstactions the problem becomes bigger 
and bigger. If I always 
  I think we need some kind of infrastructure that lets the playback 
application (e.g. totem) ask the "last" abstraction layer (e.g. pulseaudio) how 
long the audio latency is. Then Totem for example has to delay the video 
exactly that long, that both are in sync. 

  If I as a musician watch music videos I go bad, because this latency
  is not normal/natural.

  I know that this is "Wishlist" and that many applications are
  affected, but I think this is a necessary step one have to take. It's
  really annoying.

  I also know that there are realtime kernels and other sound servers like 
jack, but I think it's also important that pulseaudio etc. don't act on the 
cost of synchron audio/video.
  Thanks :)

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