** Changed in: unity
Status: Triaged => Won't Fix
** Changed in: unity (Ubuntu)
Status: Triaged => Invalid
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https://bugs.launchpad.net/bugs/733617
Title:
Simplify the fade algorithm
Status in Ayatana Design:
Invalid
Status in Unity:
Won't Fix
Status in “unity” package in Ubuntu:
Invalid
Bug description:
This probably affects most absolute devices such as Tablet PCs and USB
tablets. The issue is that the devices usually become very inaccurate
towards the border (and especially the corners) of the screen, making
it impossible to activate the launcher by moving the cursor to one of
the four pixels that activate the launcher. I propose activating the
launcher whenever the user moves the cursor in the upper-left quadrant
of the home button and adjusting the animation accordingly.
I've implemented this in the following branch:
https://code.launchpad.net/~thjaeger/unity/home-button
The branch consists of two commits on top of current unity trunk. The
first commit is a simplification of the autohide algorithm with no
functional changes (except for rounding errors), making it a lot
easier to understand what is going on. The second patch increases
what is called "dead zone" in a comment. It's currently hard-coded to
50% of the height/width, which works well on my x61t; it might be
worthwhile to make this configurable, though.
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