Fix was released in Ubuntu 12.04
** Changed in: unity (Ubuntu)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/724883
Title:
Use threading pixbuf creation
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
Pixbuf creation is expensive, more so if your loading an SVG. We
should move the creation into a thread to no affect Unity's
performance.
Mikkel decided to be awesome and looked through the GdkPixbuf code and
it seems like we can do this.
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