This bug appears to have been fixed in Unity 7.0 as a side effect of
other bug fixes.
** Changed in: unity
Status: New => Fix Released
** Changed in: unity (Ubuntu)
Status: Confirmed => Fix Released
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https://bugs.launchpad.net/bugs/925761
Title:
Viewport switching fails if app extends to another viewport
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
CLean / default Alpha 2 install.
If an application is opened, but part of it is placed outside it's
viewport, clicking the app on the Launcher Bar won't auto-switch to
that viewport.
Example:
1.Open Gedit on viewport 2/1 (x,y).
2.Move Gedit window down, enough to make its status bar be placed off the
current viewport and inside viewport 2/2.
3.Switch to viewport 1/1
4.Click on Gedit's Launcher Bar icon.
Behavior: Nothing happens
Expected Behavior: It should auto-switch to viewport 2/1, where Gedit (most
of it!) is.
Discussed and confirmed by others at
http://ubuntuforums.org/showthread.php?p=11659775#post11659775
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