This bug was fixed in the package compiz -
1:0.9.11+14.04.20140303-0ubuntu1
---------------
compiz (1:0.9.11+14.04.20140303-0ubuntu1) trusty; urgency=low
[ Marco Trevisan (Treviño) ]
* Window: define proper cases when we need to resize a window when
decorating/undecorating Yeah, again here... So, now when setting the
window extents, we resize a window only in these cases: 1) We have a
normal window that has never been decorated (lp:1282304) 2) We're
(re)decorating a maximized or fullscreen window (lp:1282305) This
seems to work well in all the cases I tested, with no regressions
with nedit (that highlighted an issue with old code path) (LP:
#1282304, #1282305)
* Opengl, Texture: don't try to create a texture of invalid (empty or
negative) size This seem to cause also a crash when using software
rendering. (LP: #1055166)
-- Ubuntu daily release <[email protected]> Mon, 03 Mar 2014
20:09:55 +0000
** Changed in: compiz (Ubuntu)
Status: Invalid => Fix Released
--
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/1282304
Title:
Bottom-edge window placement doesn't take decoration height into
consideration
Status in Compiz:
In Progress
Status in Unity:
Invalid
Status in “compiz” package in Ubuntu:
Fix Released
Bug description:
With the new compiz, bottom-edge window placement doesn't take
decoration height into account, and thus leads to placing windows
slightly off-screen. Easily reproducible by hitting Ctrl-Alt-T four
times and noting that the top top-edge terminals are placed correctly,
but the two bottom-edge ones are placed just below the bottom of the
workspace.
To manage notifications about this bug go to:
https://bugs.launchpad.net/compiz/+bug/1282304/+subscriptions
--
Mailing list: https://launchpad.net/~desktop-packages
Post to : [email protected]
Unsubscribe : https://launchpad.net/~desktop-packages
More help : https://help.launchpad.net/ListHelp