This bug was fixed in the package unity - 7.1.2+14.04.20140305-0ubuntu1

---------------
unity (7.1.2+14.04.20140305-0ubuntu1) trusty; urgency=low

  [ Chris Townsend ]
  * Fix more Panel Autopilot test failures. (LP: #1287745)

  [ William Hua ]
  * Improve debug logging for gnome key grabber.

  [ Brandon Schaefer ]
  * Allow the launcher_width to be stored per monitor and retrieved per
    monitor. Allowing for correct Dash/Hud offsets. (LP: #1284879)
  * When we update the OverlayWindowButtons geometry, make sure we ask
    the WindowButtons to update their geo as well. (This means poking it
    as if the DPI has changed). This way the overlay window buttons will
    be the correct sides per monitor. (LP: #1285366)

  [ Marco Trevisan (Treviño) ]
  * CompizShortcutModeller: use proper keys for Spread and be dependent
    on workspace setting (LP: #1287825)

  [ Luke Yelavich ]
  * Implement accessibility for the optino buttons in the shutdown
    dialog. Also improve the parent-child relationship between objects
    such that the shutdown message can be read with Orca flat review.
    (LP: #1272168)
 -- Ubuntu daily release <[email protected]>   Wed, 05 Mar 2014 
14:18:44 +0000

** Changed in: unity (Ubuntu)
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1285366

Title:
  OverlayWinodwButton offset incorrect HiDPI

Status in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  When HiDPI settings are different then 1.0, the overlay window button
  offset is incorrect.

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