Somehow it fixed itself
** Changed in: mesa (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1289243
Title:
Regression in trusty, i965_dri.so crashes
Status in “mesa” package in Ubuntu:
Fix Released
Bug description:
I am now getting crashes like
(gdb) bt
#0 0x00007fffe6d74958 in get_stencil_miptree (irb=0x7fffdd870080) at
../../../../../../../src/mesa/drivers/dri/i965/brw_misc_state.c:257
#1 brw_workaround_depthstencil_alignment (brw=brw@entry=0x7fffdc027018,
clear_mask=clear_mask@entry=0) at
../../../../../../../src/mesa/drivers/dri/i965/brw_misc_state.c:273
#2 0x00007fffe6d3197d in brw_try_draw_prims (indirect=0x0, max_index=11,
min_index=0, ib=0x7fffe621da80, nr_prims=1, prims=0x7fffe621daa0,
arrays=0x7fffdc211030, ctx=0x7fffdc027018) at
../../../../../../../src/mesa/drivers/dri/i965/brw_draw.c:415
#3 brw_draw_prims (ctx=0x7fffdc027018, prims=0x7fffe621daa0, nr_prims=1,
ib=0x7fffe621da80, index_bounds_valid=<optimized out>, min_index=0,
max_index=11, unused_tfb_object=0x0, indirect=0x0) at
../../../../../../../src/mesa/drivers/dri/i965/brw_draw.c:569
#4 0x00007fffe6b8ec03 in vbo_handle_primitive_restart
(ctx=ctx@entry=0x7fffdc027018, prim=prim@entry=0x7fffe621daa0,
nr_prims=nr_prims@entry=1, ib=ib@entry=0x7fffe621da80,
index_bounds_valid=index_bounds_valid@entry=0 '\000',
min_index=min_index@entry=4294967295,
max_index=max_index@entry=4294967295) at
../../../../src/mesa/vbo/vbo_exec_array.c:585
#5 0x00007fffe6b8ff20 in vbo_validated_drawrangeelements
(ctx=ctx@entry=0x7fffdc027018, mode=mode@entry=5,
index_bounds_valid=index_bounds_valid@entry=0 '\000',
start=start@entry=4294967295, end=end@entry=4294967295, count=count@entry=14,
type=type@entry=5123,
indices=indices@entry=0x7fffdc0c6bc0, basevertex=basevertex@entry=0,
numInstances=numInstances@entry=1, baseInstance=baseInstance@entry=0) at
../../../../src/mesa/vbo/vbo_exec_array.c:1006
#6 0x00007fffe6b90443 in vbo_exec_DrawElements (mode=5, count=14, type=5123,
indices=0x7fffdc0c6bc0) at ../../../../src/mesa/vbo/vbo_exec_array.c:1156
#7 0x00007ffff6744e0c in QSGDefaultRenderer::renderNodes
(this=this@entry=0x7fffdc1cc670, nodes=<optimized out>, count=count@entry=40)
at scenegraph/coreapi/qsgdefaultrenderer.cpp:536
#8 0x00007ffff674554c in QSGDefaultRenderer::render (this=0x7fffdc1cc670) at
scenegraph/coreapi/qsgdefaultrenderer.cpp:281
#9 0x00007ffff674acc8 in QSGRenderer::renderScene
(this=this@entry=0x7fffdc1cc670, bindable=...) at
scenegraph/coreapi/qsgrenderer.cpp:271
#10 0x00007ffff674adf7 in QSGRenderer::renderScene
(this=this@entry=0x7fffdc1cc670) at scenegraph/coreapi/qsgrenderer.cpp:229
#11 0x00007ffff6754365 in QSGContext::renderNextFrame (this=<optimized out>,
renderer=0x7fffdc1cc670, fboId=<optimized out>) at scenegraph/qsgcontext.cpp:270
#12 0x00007ffff678139a in QQuickWindowPrivate::renderSceneGraph
(this=this@entry=0x662c10, size=...) at items/qquickwindow.cpp:349
#13 0x00007ffff6863483 in QQuickRenderThreadSingleContextWindowManager::run
(this=0x6634f0) at items/qquickthreadedwindowmanager.cpp:456
#14 0x00007ffff7629186 in QThreadPrivate::start (arg=0x6634f0) at
thread/qthread_unix.cpp:333
#15 0x00007ffff5842182 in start_thread (arg=0x7fffe621e700) at
pthread_create.c:312
#16 0x00007ffff5b5312d in clone () at
../sysdeps/unix/sysv/linux/x86_64/clone.S:111
When running some of the tests of unity8 where a few days ago it was
fine.
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