** Changed in: unity
Status: Confirmed => Fix Released
** Changed in: unity (Ubuntu)
Status: Confirmed => Fix Released
--
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity
https://bugs.launchpad.net/bugs/1120223
Title:
Multi-monitor: Mousepointer hangs when passing between monitors,
although no Launcher is there (regression)
Status in Unity:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
[How to reproduce]
1. Have a dual screen left-right config, with the Launcher just visible on
your main (left) monitor
2. Make your mousepointer move between first and second display multiple times
[What you would expect]
You should feel no barrier when doing that, as there is no Launcher on
the right screen.
[What actually happens]
The mousepointer sometimes hangs, when moving between those screens (both
directions are
affected, left->right && right->left).
Note: It always hangs once you stay longer than 1 second on each monitor.
It also starts blocking after one second if you move between your
screens rapidly.
Workaround (without hacking the code):
Edit unityshell.xml (best copy it to ~/.compiz-1/metadata) and change
"edge_passed_disabled_ms" <default> and <max> settings to 900000000, which
means your
pointer will hang once in 250 hours/once every 10 days after the barrier has
been broken.
To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/1120223/+subscriptions
--
Mailing list: https://launchpad.net/~desktop-packages
Post to : [email protected]
Unsubscribe : https://launchpad.net/~desktop-packages
More help : https://help.launchpad.net/ListHelp