Checked back now, and I am no longer able to reproduce this issue with 
unity 7.2.0+14.04.20140423-0ubuntu1.2
compiz 1:0.9.11+14.04.20140409-0ubuntu1
on Ubuntu 14.04.

(Happens neither with build18 packaged in Ubuntu, nor with latest
development version of Widelands.)

Nicolai: since you experienced this issue too, could you check whether
it works for you as well? If it does, I think this bug report can be
closed.

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https://bugs.launchpad.net/bugs/1033013

Title:
  When increasing window size/resolution in Widelands, cursor "borders"
  doesn't seem to be updated in Unity

Status in Compiz:
  New
Status in Widelands:
  Incomplete
Status in “compiz” package in Ubuntu:
  Confirmed

Bug description:
  Prerequisite:
  I have so far only been able to reproduce this issue in Widelands, however 
this issue is reproducible with the version of Widelands packaged in Ubuntu 
12.04. I assume this issue may affect other applications as well though.

  Steps to reproduce:
  0. Install Widelands.
  1. Run Widelands.
  2. Press any key on the opening screen.
  3. In the main menu, confirm that you can move the cursor to all four edges 
of the window.
  4. Go to options.
  5. Select a higher in-game resolution and click Apply.
  6. Back in the main menu, attempt to move the cursor to all four edges of the 
window.

  Expected result:
  The size of the window has been increased and I am still able to move the 
cursor to all edges of the window

  Actual result:
  In the lower and right section of the window, and invisible barrier stops the 
cursor and it won't move past that. It looks like the cursor is trapped by the 
original size of the window. The cursor is able to move freely inside the upper 
left section of the window as well as outside it.

  Extra info:
  The key trigger for this issue is that the size of the window is increased 
from a small resolution to a larger one. I originally filed a bug against 
Widelands (bug 951765) as I believed the bug was in the application. Though 
from what I have tested, this behaviour only occur when running Unity3d. It 
does not happen in Unity2d, the classic Gnome session nor LXDE (see the other 
bug report for details). This leads me to believe the issue is in Unity as it 
is not possible to trigger in other desktop environments.

  It also only happens with opengl rendering on (Options->Advanced
  Options->Opengl).

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.12-0ubuntu1.1
  ProcVersionSignature: Ubuntu 3.2.0-27.43-generic 3.2.21
  Uname: Linux 3.2.0-27-generic x86_64
  ApportVersion: 2.0.1-0ubuntu11
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Sat Aug  4 17:09:12 2012
  InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release amd64 (20110427.1)
  ProcEnviron:
   LANGUAGE=nb_NO:nb:no_NO:no:nn_NO:nn:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=nb_NO.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: Upgraded to precise on 2012-05-02 (93 days ago)

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