This bug was fixed in the package unity - 7.2.2+14.04.20140714-0ubuntu1 --------------- unity (7.2.2+14.04.20140714-0ubuntu1) trusty; urgency=medium
[ Alfred Neumayer ] * Restore the launcher position by reversing the animation and unsetting the DND_PUSHED_OFF quirk. (LP: #1304882) [ Brandon Schaefer ] * TextInput: move the warning icon inside the input field, render it white (LP: #1307738) * ShutdownView: Scale up the Buttons and Text plus Borders of the UnityWindowView. (LP: #1308323) * Lockscreen warning icon needs a tooltip to say what the warning is about! (LP: #1308288) [ Marco Trevisan (Treviño) ] * UnityScreen: always paint the lockscreen above, just add menu and onboard as exceptions Some code cleanup, factorizing similar code. (LP: #1313280) * ApplicationLauncherIcon: Focus and, in case, Spread the windows on DnD After 1 second that an user is over an icon, that icon should focus the relative application and Spread its windows if it has more than one opened. Correctly handle the DnD scale in launcher, and apply glow to the icon under pointer. (LP: #607796) * ShutdownView: Scale up the Buttons and Text plus Borders of the UnityWindowView. (LP: #1308323) * SwitcherView: use RawPixel's for the size values and convert them to match current scaling (LP: #1317348) * PluginAdapter: try to grab the screen to make sure that the screen is not grabbed FocusIn event with NotifyGrab mode is not always triggered by X when a window takes the grab, then we need to ensure that there's no grab by trying to get one. We only care about keyboard here, since pointer grabs don't affect us in general. (LP: #741869) * ShortcutView: use RawPixel's for the size values and convert them to match current scaling Plus dinamically allocate horizontal space, not to cut the text. (LP: #924840) [ Chris Townsend ] * Fix issue where scaling the edge illumination up and down with the size of the Launcher icons would cause the illumination border to be offset and smaller than the icon. (LP: #1309739) * Fix issue where the number of Launcher icon pips are not always properly updated when a new window of an already running application is opened. (LP: #1283775) * Fix issue where the Panel shadow would get drawn over drop down windows in full screen windows. (LP: #1316005) * Bump upstream release to 7.2.2. [ Andrea Azzarone ] * Clear the clipboard when locking the screen. (LP: #1308911) * Disable switcher gestures if screen is locked. Fixed a regression. (LP: #1321043) * Pass the correct options to showLauncherKeyTerminate in UnityScreen::OnLockScreen (LP: #1320438) * Fix skype indicator blinking. (LP: #1310200) * Add a warning in the session dialog if other sessions are still open. (LP: #1281058) [ Ubuntu daily release ] * New rebuild forced -- Ubuntu daily release <ps-jenk...@lists.canonical.com> Mon, 14 Jul 2014 14:31:00 +0000 ** Changed in: unity (Ubuntu Trusty) Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/1309739 Title: Unity launcher icon edge illumination is offset Status in Unity: Fix Released Status in Unity 7.2 series: In Progress Status in “unity” package in Ubuntu: Fix Released Status in “unity” source package in Trusty: Fix Released Bug description: [Impact] Many users tend to change the size of the Launcher icons to better fit the screen resolution of their monitor or for personal tastes and workflow reasons. This issue causes the "edge glow" of icons to be offset at sizes less than 40 and greater than 56. This looks really ugly and unprofessional. [Test case] * Open CCSM->Ubuntu Unity Plugin->Launcher * Change "Launcher Icon Backlight Mode" to "Edge Illumination Toggles" * Change "Launcher Icon Size" to some value in the range described above such as 38. * Make sure an application is open on the Launcher to see the edge glow around the icon. [Regression Potential] The texture itself may not look as nice on hi DPI screens when rescaling, but when the texture is offset from the icon, it would be hard to tell anyways. Original Description: In Unity, when using the edge illumination effect on launcher icons is offset. It shows to the top and left of the icons, but barely at all to the right and bottom. This was not a problem before Trusty; in Saucy and previous releases the edges were aligned properly. See attached screenshots. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1309739/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp